Rules Overview

Sectors is a game of stocks and running companies. You play as an influential investor trying to make the most money through clever investments and company management.

End Game Condition

Sectors ends in one of two ways:

Win Condition

At the end of the game, the player with the highest net worth is the winner. The net worth of a player is determined by adding the cash on hand and the value of all their shares. The value of a share is equal to the stock price of its associated company.

Game Flow

The game is played over turns, each turn separated into distinct rounds. The stock round is played over sub-rounds. Each round has phases where players will either perform some action or observe the result of a phase's resolution.

Each phase has a given amount of time before it will end and the next phase will begin. If the phase is actionable, players will have an opportunity, given they are eligible, to perform some action or set of actions. Actions conducted in sector phases are performed simultaneously. Players are never forced to place an action. If players do not act within the given timer, they are considered not to have acted in that phase.

If a player is ready, they can elect to "ready up," which will signal they have nothing else they wish to do or observe in the current phase. If all players of the game ready up, that phase is considered ended regardless of the time remaining in that phase.

Sections of the Game

Players

Players take the role of investors. The goal of every player is to earn as much capital as possible through cash on hand and ownership of shares.

As investors, players will have agency to place orders in the spot market and derivatives market to buy or sell against companies in the game. As shareholders, players will have agency to place votes for a company as to how it will distribute revenue and act during an operating round. Players will also have agency in influencing the media narrative with headlines in the game.

Player Priority

Player priority determines how any ties are resolved in relation to the player. A player who has a lower priority number is considered to have higher priority. For example, a player priority of 2 is prioritized ahead of a player priority of 5.

Stock Rounds

The Stock Round is the first major section of each turn and provides the mechanisms for players to build their stock portfolio and earn (or lose!) money in investments. The Stock Round is broken down into a number of "sub-rounds" where players can place one order in each round. These sub-rounds continue until no players place an order in a given round. The order is placed in the "Place Stock Orders" phase. Player orders are submitted simultaneously and in secret. Players have 4 distinct order mechanisms: Market Orders, Limit Orders, Short Orders, and Options Contracts.

Order Mechanisms

Note: Unless otherwise stated, a player may elect to place an order for any amount of shares when it comes to making an order, regardless if they have the cash on hand to do so. Only until the action is resolved will the bank look into the players cash on hand.

Market Orders: Buy or sell shares at the current market price. Market Orders are resolved immediately proceeding stock action phases. Market Orders are placed against the IPO or OPEN MARKET.

Limit Orders: Trigger an order based on market price changes. A BUY limit order purchases stock when the price reaches a certain value. A SELL limit order sells stock when the price falls below a certain value. Limit Orders are placed against the OPEN MARKET. Limit Orders have limited actions available. If you have no limit order actions remaining, you cannot place another limit order until more actions become available. Limit order actions become available when a limit order has become FILLED.

Triggering Limit Orders

Short Orders: Borrow shares from the market and sell them immediately at the current market price.

Prerequisites for a Short Order

Placing and Covering Short Orders

Options Contracts: Purchase the right to buy stock at a certain price by placing an OPTION CALL order.

Profits from Options Contracts: The profit is the current stock price minus the strike price, multiplied by the amount of shares inside the contract. Should the price be equal to or less than the strike price, you will lose the premium paid for the contract.

Share Locations

Market Order Resolution

Stock Market Price Impact:

Market Order Price Stock Price Adjustments:

Given the net difference between BUYS and SELLS for market order quantities of a given company, that company's stock price will adjust steps down equivalent to the net negative or move up as many steps as it can fill price slots on the stock chart. Different stock tiers require different amounts of slots to be filled before an order can move up in price.

Operating Rounds

Operating Rounds are where companies run production and shareholders determine company actions.

Floating Companies

Each sector requires companies to sell some percentage of shares from its IPO before it is floated. Companies that are floated are eligible to operate. Companies eligible for operation conduct company actions during the company vote phase. Companies that are not floated may not have open market orders placed against them.

Throughput

Measures company efficiency. Throughput rewards or penalties are given during the Operating Round Production phase.

Throughput Reward / Penalty
0 50% Operation Cost Reduction
1 0
2 -1
3 -2
4 -2
5 -3
6 -3
7 -4

Sales Bonus

Companies that sell all of their produced units of the operating round receive a prestige token.

Production

Calculates revenue and operational efficiency.

Revenue Distribution Vote

Players will vote on how company revenue should be distributed. The vote is weighted based on share ownership. One of three options can be chosen: Full Dividends, Half Dividends, or Retain.

When revenue is distributed to shareholders, the revenue per share is calculated by dividing the total revenue by all available shares in circulation, regardless of their location. For example, if there are 5 shares in the IPO, 2 shares in the OM, and 3 shares owned by players at a stock price of $100, the dividend is calculated as $10 per share.

Revenue Distribution

Stock Price Adjustment

The company's share price will be adjusted up by one step by the total amount of revenue distributed to shareholders divided by its current stock price, rounded down. If, however, this price change would bring the company's stock price into a new stock tier, it stops at the beginning of that tier. For example, if a company has a stock price of $10 and distributes $100 of revenue to shareholders, the stock price will move up 10 steps, but because the next stock tier starts at $21, this increase is halted at that price at the beginning of the new tier.

If the company elects to retain revenue, it automatically moves down 1 step in stock price.

End Turn Upkeep

Capital Gains

Capital gains are taxes players pay based on realized income on the given turn. That means any income collected from selling shares, collecting dividends, shorting stocks or exercising options.

Capital gains will be taxed based on the tier the player falls under with their earnings.

Divestment

Every player is beholden to the certificate limit for the game. If a player exceeds this certificate limit when this phase occurs, they will be forced to liquidate shares until they reach this limit.

The player has no agency in what shares will be taken. Shares will be randomly taken until the player is at the certificate limit.

Insolvency and Bankruptcy

Insolvency Contributions

Reactivating the Company

For the company to become active again, the total liquidity generated from contributions must meet or exceed the company's shortfall cash value for its tier.

Transparency of Contributions

All contributions made during insolvency are public and take effect immediately as soon as they are made.

If the Company Fails to Meet Its Shortfall

Prestige Tokens

Prestige Tokens can be spent on the prestige track to get various prestige rewards. They are used as part of the payment for the company's sector action. Prestige tokens are also factored as the second condition for company priority. The company with the higher prestige token count will have priority over the company with the lower prestige token count.

Customer Movement

Each stock sector has customers that move to it from the global consumer pool every turn, based on the sector's demand. Various events can also trigger customer movement to a sector.

Companies

Companies are the vessel for financial investment in sectors. Investors will buy and sell stocks and place orders on the spot market and derivative market, placing bets against these companies' performance. Companies will distribute revenue based on earnings during ORs. During ORs, companies will also get a chance to act. Both revenue distribution and company actions are voted on by shareholders of the company.

Company States

Company Priority

Company Priority is determined in this order of precedence.

  1. If a company has Economies of Scale, it is considered to be the cheapest company regardless of its unit price.
  2. Companies are sorted by unit price in ascending order (cheapest first).
  3. Companies are sorted by prestige tokens in descending order.
  4. Companies are sorted by demand score in descending order.

Company Action Order

Because certain company actions impact the company priority order, before the first company action phase, the company priority order is "locked" in a given turn and this becomes the company action order for this turn. Actions that would adjust price, prestige, or gain any abilities to impact priority order do not impact the current turn's company action order.

Company Tiers

Tier Operating Costs Supply Max Company Actions/OR Shortfall
INCUBATOR $10 2 1 100
STARTUP $20 3 1 200
GROWTH $30 4 1 300
ESTABLISHED $50 5 2 400
ENTERPRISE $70 6 2 500
CONGLOMERATE $100 8 2 600
TITAN $150 10 3 700

Company Awards Tracks

There are three company awards tracks which award the company a passive effect and 2 prestige tokens. If a company reaches the end of a track and has already received the passive effect they will only receive 2 prestige tokens. Companies advance on the track by taking any action that relates to the track. There are three tracks, Marketing, Research, and Catalyst.

New Companies

Every third turn, a new GROWTH company is opened in the sector with the highest average stock price across ACTIVE and INSOLVENT companies. If a sector has no INACTIVE, INSOLVENT or ACTIVE company, a STARTUP company is opened in that sector.

Company Actions

Each Operating Round, companies will take turns in company priority order. On their turn, players will vote for a set of company actions to take place. The number of actions a company can take is directly tied to its current company tier. Actions are paid for with assets from the company treasury.

Action Cost

Some actions have a fixed price, while others have tiered costs. During an Operating Round, the first company to take a tiered action pays the lowest price, the next company pays the next tier, and all subsequent companies pay the highest price.

General Actions

These actions are available to every company every operating round action phase. Note any company that follows a pattern of PRICE A | PRICE B | PRICE C is a "first come, first serve" action. The first company to take that action will pay the leftmost price, the second company will pay the middle price and any companies after will pay the rightmost price.

Active Sector Actions

These actions are specific to the company sector, and both cash and prestige must be used to pay for them.

Passive Sector Abilities

These actions are specific to the company sector and are awarded by companies advancing to the end of a company award track.

End Turn Events

Economy Score Adjustment

Consumers Move to Sectors

Game Phases

Influence Bid

Description: Players place influence bids to determine initial player priority.

Influence Bid Resolve

Description: The hidden influence bids are revealed and resolved, showing each player's bid values. Initial player priority is determined.

Start Turn

Description: After the first turn, the beginning of a new turn, where players review their strategies, discuss and prepare for upcoming actions.

Resolve Limit Orders

Description: Limit orders in FILLED_PENDING_SETTLEMENT state are processed.

Place Stock Orders

Description: Players place orders in secret to buy or sell stocks in the market.

Review Concealed Orders

Description: Player order locations are revealed, which show which company and market the order was placed under.

Reveal Orders

Description: All concealed stock orders are revealed, showing the full details of the order.

Resolve Market Orders

Description: Market orders are resolved, executing trades at the current market prices.

Charge Interest Short Orders

Description: Interest is charged on outstanding short positions, reflecting the cost of borrowing shares.

Cover Short Orders

Description: Players with short positions may optionally cover their orders by buying back shares.

Resolve Pending Short Orders

Description: Pending short orders are OPENED.

Resolve Expired Contracts

Description: Expired options contracts are settled.

Resolve Pending Option Orders

Description: PENDING options orders are OPENED.

Exercise Option Orders

Description: Options orders which are valid to be exercised may be exercised.

Open Pending Limit Orders

Description: PENDING limit orders are OPENED.

Stock Round Results

Description: A summary of the stock round's results, including gains, losses, and stock price changes.

Operating Round Production

Description: The company produces revenue based on its current supply and demand.

Vote on Revenue Distribution

Description: Shareholders vote on how the company’s revenue should be distributed, one of FULL DIVIDEND, HALF DIVIDEND, or RETAIN.

Resolve Revenue Distribution

Description: The results of the revenue distribution vote are implemented, with dividends paid or funds reinvested.

Stock Price Adjustment

Description: The company's stock price is adjusted based on its dividends distributed.

Company Vote

Description: Shareholders vote on company actions.

Company Vote Result

Description: The results of the shareholder vote are announced, determining actions which will be resolved.

Resolve Company Action

Description: The outcome of the company's planned actions is implemented.

Capital Gains

Description: Players are charged a tax based on their net worth.

Divestment

Description: Players who have exceeded the share limit must sell off shares.

End Turn

Description: Consumers move to sectors, economy score is evaluated and the turn ends.